If you are an Appendix N Adventures Subscriber and have not received the first two modules in print ("Ruins of Ramat" and "The Vile Worm"), please pm using the contact form on the bottom right of this blog. I do not want anyone left out and I want to make sure my mailing labels are correct for the next shipment.
Over the years of this project, I have lost much communication from folks and I know how frustrating that can be, but please contact me one more time as I try to make it right.
I will begin sending out the third shipment in September. I hope to have that shipment all completed before the end of the year. This time, I will post regular updates on the progress. This shipment will include the the third and fourth modules in print ("The Treacherous Cobtraps" and "The Witch of Wydfield"). Lastly, I have completed a Revised Version of Dagger. Now it is much more of its own game and shares some mechanics with 5th edition, but only …
When I am not finishing up projects for the Appendix N Kickstarter (mostly shipping at this point) I am slowly converting and expanding X-plorers to my own Xplorers Corps Campaign Setting using Sharp Swords & Sinister Spells RPG. I shared this with the Sharp Swords & Sinister Spells G+ community some time ago and thought that I would make them available to everyone from the BHP site. The Soldier and Agent are barely tweaked versions of Warrior and Specialist. I hope you find them useful at your gaming table. :)
X-plorer Corps The X-plorer Corps is the highly trained and equipped explorer branch of the UCN’s military. X-plorers usually operate in teams of four or more (depending upon the mission) and enjoy the latest innovations in technology as well as being outside of the normal military chain of command. They are typically recruited at the age of 15 and attend a five year training academy on Luna. After graduation, they are commissioned as officers, assigned to teams, and sen…
I know Sharp Swords & Sinister Spells rpg is all about the Sword & Sorcery genre, but as a high fantasy guy, I just had to! With a little help from Diogo.
HalflingYou love comfort, hearty meals, and exquisite things. However, you will venture forth and endure unpleasantness and great hardship to right a wrong and bring the spoils of your adventuring back home. Hit Dice: 1d6 Hit Points per level Luck Die: d8 Prime Attributes:Agility and Willpower A Halfling receives the following Special Abilities and Penalty: Experts at Hiding: Halflings roll a Positive Die when attempting to hide. Hard to Hit: Giant Opponents receive a Negative Die when
*Dagger: Simple Gaming with Kids is getting a major update and we are using this series to present the changes. The new edition of Dagger features no levels, 1d6 and 2d6 mechanics, and many optional random charts to increase the fun of gaming with kids.
Troll Armor Class: 15 (natural armor) Hit Points: 18 Attack: +1 with claws and bite Damage: 1d6 claws and bite Special: regenerate hit points and regrow limbs (see description) Move: 6 squares Save: 5 Number Encountered: 1 or 2 (small party) 1d6 (large party) Trolls are thin, disgusting giant humanoids with rubbery green skin. They would be tall if they were not always hunched over. They are strong, but only attack by biting and raking with their claws. Troll regenerate 3 lost hit points a turn, beginning three turns after injury, enabling even severed limbs to reattach or regrow. The only way to permanently slay a troll is to burn its remains or immerse it in acid. Troll: AC 9; HP 21; ATK +1 claws and +1 bite; DMG 1d6 (both); SP Regenerate hit…